Ancillary Narrative 1

Title:"Dark Minded:The adventures of Jeffry"
Corresponding Macro-story Beat: This story takes place in the begging of act 2. This event in the story in which give some more background story to what is happing outside the dome when they stop accepting people inside the dome.

Logline: Earth has been changed to a dark place once the sun is not as bright as it once was due do the that there has been domes build to protect people from the outside. A young boy named Jeffry from a small village in Iran has to lead him and his family to the safe zone in order to survive from the darkness.

Short Story Synopsis:
Act 1: Our first act takes place in the begging of act 2 once they stop accepting people inside the dome. An, the are that is in focus is Iran which is close to the India and China dome. So, we start it of my following are main character Jeffry who lives in a small home in a village called Golestan, Iran. We see him walking out his house looking and the sky seeing the sun start turning more and more blue. An, then sirens start to go off once the sky starts turing less bright and people start running all in different directions. The first act is were Jeffry has to then look for his family to see if they are save and see what they are going to do next. So, the gameplay would be free roaming such "Far Cry" so you well have do get as fast a so can from danger and do what you have to do to survive and get to your home to get your family.

Act 2: In Act 2 we then get introduced to his family which is his mother Ghazi, his father Javad, and his baby sister Dana. In the home you have to then look for the map that your father tells you once you get in the house. After the map is found then you well know how do get to the save zone is in a mountain in Iran called Alam-kin. The game well then go into journey on getting to the save zone as well as objectives you have to do leading your way to the save zone such as getting material you need in order to heal your self and as well to protect your self. That leads to the introducement to the group of scavengers and there leader Bijian. Act 2, ends with the the dead of Jeffry's parents Ghazi and Javad killed by the group scavengers in the journey to the the safe zone.

Act 3: Act 3 starts with Jeffry waking up in place he has never been to after the dead of his parents was captured by the scavengers and has no idea were his baby sister is at. So, it leads to a couple of situations in the game trying to escape from the scavengers as well as finding the map to get to the save zone and also find his sister. Once, both of those things are done that all leads to the full escapement from the scavengers with out getting seen but, leads do a couple combat fights with some scavengers. Once that happens that leads to making your way to the save zone and the game ends with getting to the save zone to find out that it was totally destroy and everyone that was leaving there was killed by the scavengers.

Genre: Action/Adventure

Protagonist: Jeffry a young boy from a small village in Iran. He is very brave and wants to do as much as he can to help is family.

Antagonist:  Bijion( Leader of the scavengers), was a farmer in Iran before what happen to the sun and then lost his wife and son in the process of it all and took advantage of the situation of the sun and start the group he is the leader of. An, his goal is to do anything he can do in order to survive as well as be in power as much as he can.

Main Supporting Character W/Descriptions:

 * 1) Javad, is the father of Jeffry and was born and raised in Iran his hole life. He would do anything to protect his family. Was also apart of helping start up the save zone.
 * 2) Ghazi, she is the mother of Jeffry and also was born and raised her hole like in Iran. She is very protective of her children and would also do anything for her children.
 * 3) Dana, she is Jeffry's baby sister. She is the youngest one in the family and also is the one that is always the most protected one.
 * 4) Scavengers, this is a group in which is taking advantage of what is going on with the world and they follower what ever there leader tells them to do so they do most of all the dirty work.

Primary Locations with Descriptions:
Additive Comprehension: This is a side story that I think gives the audience more of a within the story information on what is going on in other places that were not talked about before. An, it shows how people were affected by it and what they had to do in order to survive as well as the how far they would go in oder to survive.
 * 1) Golestan, Iran: This is more of a more darker village in Iran so not a much light also not that many plants and wildlife. There is a lot going on in this located so you would see fires and a lot of chaos going on outside in this city and people running around the city to get to safety.
 * 2) Jeffry's home: This is were Jeffry and his family live and this is in the small village in Golestan so his house well be a little more round down such as the walls having no paint and not as much furniture that is fully completed. An, having a lot of there belonging all over the house.
 * 3) Safe Zone( Mount Alam-Kun): This is were people go to be safe from all the dangourse stuff in the village as well as other areas. The safe zone is in a mountain up north in Iran that is close to the Caspian Sea. So, people in the safe zone would be living in a small community with tents in the mountain of Alam-Kun.

Target Market: Teens to adults/ ages 14-30

Through Description of their media habits: Just wanted to tell more of are story as best as we can so I think a video game well help us give the audience a better experience of what goes on in the world of Aurora when the sun turned blue.

Medium: Video Game

Why it works in the medium: This media works because the audience gets to experience the world Aurora in there own eyes as well as see different places that weren't talked about that much before and also see differnt characters and also see what other people in the world had to go through when the sun turned blue and the affect it had on people. An, the audience can experience all that through are video game.

Platform: Game console/Pc

Why it works in this Platform: This Platform works because its two of the things people play the most and if you put it on one you well have to put it on the other having the game on both console and pc helps expand are game with both gamers from console and pc. An, both can enjoy are game.